Low life conditions will never trigger while CI is enabled. while retaining other benefits of the skill as of 2.0.0 with the Blood Rage degeneration damage type changing to physical. You take 4% of your Maximum Energy Shield per second as Physical DamageĢ5% chance to gain a Frenzy Charge on Killīase duration is (7-10.8) seconds Place into an item socket of the right colour to gain this skill. You take 4% of your Maximum Life per second as Physical Damage Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0.25% increased Attack Speed Buff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique Enemy Buff grants 0.02% of Elemental Attack Damage leeched as Life (5-15)% increased Attack Speedġ.2% of Attack Physical Damage Leeched as Life Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge. Since this base life value is then overwritten by CI, the only advantage life modifiers provide to a CI character is the reduction on stun and status ailment.Ĭhaos Inoculation no longer grants immunity degeneration effect of Blood Rage Blood Rage Spell, Duration, PhysicalĬast Time: Instant Requires Level 16 Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Maximum Life modifiers such as increased maximum Life, reduced maximum Life, etc. ![]() ![]() The chance and duration of both being stunned and receiving an elemental status ailments is based on your base life before CI takes effect. 1.3 Chaos resistance reduction/penetration.
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